Archive
2023
Formatting Dates, the Correct Way
09 June 2023
On Instagram's Start
17 February 2023
Alpha Value in CSS Color Properties
07 February 2023
2022
Playbooks
03 August 2022
The Blockchain, a Decade Later
30 June 2022
Iterative Loop
27 April 2022
Pseudo-Intelligent Rotation Lock for Videos on iOS
15 March 2022
2021
Building the Right Product, Swiftly
24 March 2021
2020
I Only Have To Do This Once
14 December 2020
It's the Experience
31 August 2020
Digital Product Design
17 May 2020
The Component
11 May 2020
The 100ms Rule
06 May 2020
In Search of (Software) Magic
05 May 2020
The Outcome of a Successful Strategy
30 April 2020
Systemic Actions through Automation
27 April 2020
Tech Waste
23 April 2020
Tools as Superpowers
16 February 2020
Easy Choices, Hard Life — Hard Choices, Easy Life
09 February 2020
Japan Pizza Culture
22 January 2020
2019
Speaking Interface
15 November 2019
Singapore
06 November 2019
Nice, Clear and… Secure
13 October 2019
Software Disenchantment
29 September 2019
The Passing of Time, Caught in a Single Photo
23 September 2019
What Will Happen to Code?
08 September 2019
Art of Lists
26 August 2019
Fast
01 August 2019
It Doesn't Have to Be Crazy at Work
30 July 2019
Withhold the Fun
29 July 2019
A Real Dial
13 April 2019
2018
Better Meetups and Conferences
13 December 2018
Tools
05 December 2018
Flank It
26 November 2018
The Cost of Bad Design and the “Ghetto of Inattention”
14 November 2018
“Give It Five Minutes”
31 October 2018
Unity and iPhone X's Home Indicator
18 October 2018
The Story of Glory to Rome
16 September 2018
Reboot
20 July 2018
2016
Cats, Taverns and Cleaning Systems
01 April 2016
Delight
19 March 2016
Why Do Many Software Engineers Hate Java?
17 March 2016
VR Is Not The Future
17 March 2016
Inside the Mind of a Master Procrastinator
15 March 2016
Invention Centers
16 February 2016
2015
The Sad State of Web App Deployment
13 October 2015
Compilation by a Thousand Semicolons and Commas
27 September 2015
What Makes an Indie Hit?
18 September 2015
Quantum Post-Mortem
15 September 2015
The Rule of Two
09 September 2015
Dead or Finished Libraries?
21 August 2015
The Web, the Ads and the Ad-Blockers
11 June 2015
Force Touch Affordance
08 June 2015
Space Odyssey
26 April 2015
Perspectives on Wearables
25 April 2015
Something Slightly Less Terrible
15 January 2015
2014
A Tiny Game That You Can Play Forever
19 December 2014
Taking a Break
01 August 2014
Design Detail in iOS 8 Messages
03 June 2014
How Netflix Reverse Engineered Hollywood
07 January 2014
2013
Unity 2D tutorial
21 November 2013
How Designers Destroyed the World
22 October 2013
You Must Prototype It in Code
18 October 2013
Paying for Softwares
30 September 2013
Patent Trolls
17 September 2013
Brand and Logo
11 September 2013
Microsoft Out
09 September 2013
Not for You
30 August 2013
The Gif “Video Format”
29 August 2013
The Work of Change
28 August 2013
Paying for Things
28 August 2013
Ads Influence
27 August 2013
Team of One
19 August 2013
Animations, Interactions, Transitions
14 August 2013
Marketers
13 August 2013
Zero
09 August 2013
The Future of Programming
06 August 2013
Windows Phone and WinRT
05 August 2013
New AOL CDs
05 August 2013
Life Is Too Short To Stare at Ugly Graphs — and Yes, You Should Feel Bad
02 August 2013
Changing the World…?
02 August 2013
Designer's Decision
25 July 2013
The Rule of Three
24 July 2013
Current Days Science Fiction
23 July 2013
Efficiency Is Superior UX
02 July 2013
Firefox OS
01 July 2013
A Start
26 June 2013
1988
About
03 October 1988