Articles
Unity and iPhone X's Home Indicator
18 October 2018
Use the `Bottom` option for "Defer system gestures on edges" in the `Edit → Project Settings → Player` menu of Unity to make the iPhone X's home indicator less visible and obtrusive. Don't use "Hide home button on iPhone X". This is not what you want for a game. → Read More
The Story of Glory to Rome
16 September 2018
Cyrus Farivar: “In less than a decade, how could a game whose ranking still remains relatively high on Board Game Geek have totally disappeared? […] With a successful production, he could have taken the game from indie cult favorite to something much bigger. Instead [it] represented the beginning of the end.” → Read More
Reboot
20 July 2018
I have redesigned Solar Sailer, making the home page the most important one and refocusing this site as a way to find me on Internet. The blog is relegated to a secondary part of the website. I still plan to publish articles, but the focus of Solar Sailer is to quickly know who I am, what I've done and where you can find me. The rest is a bonus. → Read More
Cats, Taverns and Cleaning Systems
01 April 2016
Tarn Adams: “It’s funny how I have popular bugs, right? You shouldn’t have popular bugs.” → Read More
Delight
19 March 2016
Craig Mod: “And what is delight? For me, delight is born from a tool’s intuitiveness. Things just working without much thought or fiddling.” → Read More
Why Do Many Software Engineers Hate Java?
17 March 2016 → Read More
VR Is Not The Future
17 March 2016
Right now, journalists and tech companies are all buzzing and craving for VR. When the first officially released headsets will be available, I expect a massive flop. As soon as the novelty wears off, people will just forget it. Because outside of some narrow use cases, it's just not practical or invisible enough. → Read More
Inside the Mind of a Master Procrastinator
15 March 2016
Tim Urban: “[My rehearsal] was three days before my talk—and it was pretty rough, confirming to me and everyone present that I was officially not a fraud when it came to my topic. The irony of a guy rehearsing his TED Talk about how he’s a bad procrastinator, and being clearly underprepared while doing so, was not lost on anyone.” → Read More
Invention Centers
16 February 2016
Alan Kay: “Innovation is the process of taking something that’s already been invented and packaging it nicer. […] Problem-finding is about how to get something out of almost nothing in some new area.” → Read More